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Jackpot Explanation
Class Jackpot: New for 2008 at each of the CMSA
Championship Series Events will be a Class Jackpot. This optional jackpot will
be IN ADDITION to each contestant’s regular entry. The entry fee will be $100.00
and feature a payback of 90%. Wrangler Pro: Entry Fees for 2008 will be $200 per
horse ($250 at World & Nationals), two horse limit. Payback percentage has been
increased from 70% to 80%. At World and Nationals the Top Ten men and ladies
will return for the finals of the Wrangler Pro Shoot-Out. All other Wrangler Pro
Events will be a single run jackpot. Money will be tracked from all winnings.
At the upcoming CMSA Championship Series events there will
be a new and improved WRANGLER PRO SHOOTOUT & Wrangler Pro Classic event format
that is a new and more exciting format that will payback a higher percentage to
each contestant, make the World & Nationals truly special and give more
contestants the opportunity to WIN! CMSA Sundowner World and Jeffers National
Championships will each host Wrangler Pro SHOOTOUT events. These events are
historically the "Granddaddies of them all" and will feature a slightly higher
entry fee of $250, 80% of that entry fee, 1 on 5 payback, and offer finalists
the opportunity to REALLY CASH IN! The 2008 Wrangler Pro SHOOTOUT at the Jeffers
National Championship, in Tunica, MS, will feature $6,000 in guaranteed prize
money in the Saturday Night Showcase of Champions. $3,000 paid to each gender ?
paying the top three finalists in each gender $1,500, $900 and $600!
Colt Eliminator:
NEW and IMPROVED COLT
Eliminator Format Colt Eliminator: Colt Firearms and AJ Horses, in cooperation with the CMSA, have updated the new format of the Colt Eliminator. This format will feature go round money, new open & limited qualification to allow a broader range of contestant to advance to the second go round and added money at the World and National Championships. Pays Go Round Bonus Money! Entry Fees for the Colt Eliminators will remain at 2007 levels for all of 2008! In addition, at the 2008 Sundowner World Championship Colt will again offer BONUS CASH of $500 to the Men's and Ladies World Champions IF you're shooting Colts! Colt/AJ Horses announced $10,000 added money to be paid out in the Colt Eliminator at the CMSA National & World Championships. Qualification format to reach the finals has changed, to include more riders from all levels, and "Go Round" bonus money will be paid on the first two stages. Every entrant will compete in the first stage. Qualification for the second "Go Round" will draw the Top 20 Men's Level 1 - 3, Ladies 1 - 3, Men's Level 4 - 6 and Ladies Level 4 - 6. This format will bring back a total of 80 contestants to the second round. The fastest runs recorded in in each group 1-3 & 4-6 of each gender will receive a bonus. The stage one bonus will be $100 for first in each group & gender ($400 total). If total entries do not exceed 125 go round bonus money will be $50. The top ten from each division and gender (Top 20 Men's Level 1 - 3, Ladies 1 - 3, Men's Level 4 - 6 and Ladies Level 4 - 6 total of 80 riders) will move on to the second round. Those who qualify for the second stage will be running for additional "Go Round" bonus money based upon the times from stage 2. The fastest run recorded in each group will receive a bonus of $200 for first place. Again, if entries do not exceed 125 go round bonus money will be $100. This new format will allow for tighter competition among the top riders and still allow a fair chance to return for the next "Go Round". In addition it will allow lower level riders more opportunity to advance in each round. Finals qualification will remain the top ten fastest in each gender. These contestants will move onto the Colt Eliminator Finals held as part of the Saturday Night Showcase of Champions at all seven CMSA events in 2008. Colt/AJ Horses will provide added money for the finals at National & World Championships of $4000 and $6000 respectively. Finals payback will be top five at all non-World or National events. Payback example using 2007 World entry totals: Top 20 Men's Level 1 - 3, Ladies 1 - 3, Men's Level 4 - 6 and Ladies Level 4 - 6 total of 80 riders) Go Round Bonus Money Stage 1* 2nd go includes 80 riders Top 20 Men's Level 1 - 3, Ladies 1 - 3, Men's Level 4 - 6 and Ladies Level 4 - 6. Go Round Bonus Money Stage 2* *If total entries are less that 125, bonus money will be as follows: Top 10 overall make it back to Saturday Night Showcase. At all events OTHER THAN Nationals & World the finals will pay top five. Top ten will run in the finals at ALL events. Payback example: $8265 Total Payback Men would payback as follows Ladies would payback as follows 3-D Jackpot
3D. What is it? Where did it begin? Who invented the concept? Who owns the idea? Nobody that I have ever asked these questions seems to know. I have been running in speed events longer than I care to admit and 3D has always been there ' so who knows and who cares where it came from. All I'm really sure of is that it works, it's fun, and it's a proven payback method that will spread the wealth among many skill levels. Plus, it doesn't cost the club hosting the match one red cent to include it in the match (ok maybe 5 cents for pencils, paper and some volunteer to administer them). To put it real simple multiple speed division jackpots are as follows: The fastest time of all who are entered in the jackpot (stage or match) becomes 1D (1st Division). You then add a predetermined number of seconds to the fastest time of those entered. The sum of these two becomes the time for 2D (2nd Division). The process is repeated for 3D (3rd Division) and could go beyond three. Although among barrel racers 2, 3 & 4 are the most popular number of divisions. Once you've established your divisions you must know how to separate the times that will be VERY close. Here's how it works ' if the top time is 10 seconds even and you are running a 5 second division split 2D would be 15 seconds, 3D 20 seconds. If you have a 14.999 you are in the 1D, but a 15.001 puts you in the 2D. It's that simple. Multiple speed division jackpots are figured in many ways. I'm sure those of you with a similar background have seen this too ' so let me make it clear in the beginning that this is by no means the 'final word' on the administration of a 3D Jackpot. This is just the way we do it here in Tennessee. It's the formula used at the Eastern United States Championship (EUSC) in Tunica, Mississippi ' and I have to tell you we had a lot of shooters' really enjoyed it and came away wanting to know how it worked. But before I explain the mathematics of how it's figured I want to explain what 3D or any other Multiple Speed Division Jackpot is designed to accomplish. Equity ' Fairness ' Inclusion ' whatever you want to call it, the main point of a multiple speed division jackpot is so all skill and speed levels can participate in the optional jackpots without seeing all the money go to the 'top dogs' all the time. At the EUSC we used time separations from 4 ' 14 seconds in an attempt to find the number of seconds to base the divisions upon that included riders from all levels & classes. Knowing that enough would enter to give us more accurate data than your average WPQ. The data collected from the jackpot entry forms has indicated that 4 and 6 is the number of seconds that should be used. But ' remember one thing. You can use many different totals, or you can use the same one over and over. That is up to each club. Here's the math ' You must first figure the Total Payback - Then Division Paybacks - Then decide how many places per division are being paid back & figure them. 3D Total Payback - Entry Fee X Number of Entries X Percentage of Payback (in decimal form) = Total Payback. Division Payback ' There are 3 divisions (the exception to that will be explained after this) which payback in the following way. 1D pays 50% (.50) 2D pays 30% (.30) 3D pays 20% (.20) Here is the formula for the divisional breakdown ' .50 X Total Payback = 1D Payback .30 X Total Payback = 2D Payback .20 X Total Payback = 3D Payback Number of placed paid per division are as follows. Since we nearly always us $10.00 as the entry fee for our stage jackpots the following formula works very well for spreading the payback while keeping the amount enough to be worth entering. 1 ' 10 Entries pays 1 place (100%) per division. 11 ' 25 Entries pays 2 places (60/40%) per division. 26 ' 50 Entries pays 3 places (50/30/20%) per division. 51 + Entries pays 4 places (40/30/20/10%) per division. I don't recommend ever going beyond 4 places because too often you won't have enough in the division to pay 4 places let alone more than 4. Here's how it works ' 25 Entries X $10.00 Entry Fee = $250.00 Total Payback (using 100% payback) $250.00 total payback X .50 = $125.00 Division Payback $250.00 total payback X .30 = $75.00 Division Payback $250.00 total payback X .20 = $50.00 Division Payback 1D pays 2 places (60/40%) 1D 1st = $125.00 X .6 = $75.00 1D 2nd = $125.00 X .4 = $50.00 2D pays 2 places (60/40%) 2D 1st = $75.00 X .6 = $45.00 2D 2nd = $75.00 X .4 = $30.00 3D pays 2 places (60/40%) 3D 1st = $50.00 X .6 = $30.00 3D 2nd = $50.00 X .4 = $20.00 Easy Right? Here's where it gets a little sticky. Many times when you run Multiple Speed Division Jackpots there may not be a time that fits a division at all or not enough who have entered to pay the number of places planned on. Here's how you handle those situations. If you have no entered time that fits one of your divisions you eliminate that division (2D or 3D) and payback two divisions instead of three. Using the example above, if for example there was no time that fell in the 2nd Division you simply refigure your Division Payback except you us a 60/40% split (instead of 50/30/20), because you no longer have three divisions. Multiplying ALL of Total Payback by .60 and .40. Here's how it would look on paper ' Total Payback $250.00 X .60 = $150.00 this is now your 1D payback (split 60/40 paying 2 places per division- 1D 1st = $90, 1D 2nd = $60) Total Payback $250.00 X .40 = $100.00 this is now your 3D payback (split 60/40 paying 2 places per division- 2D 1st = $60, 2D 2nd = $40) When this situation happens ' I always explain it to the shooters at the awards ceremony. The other thing that can happen is when you are set, as we are with this example to payback more that one place per division, but only one of the entrant's times falls in that division. Well it is that shooters lucky day! They get ALL of that division's payback. Likewise, if you're paying back four places and only two fall into that division. You simply refigure that division on a 60/40 split instead of the 40/30/20/10 split. See ' it really is simple to do these and your contestants really do enjoy them. These types of jackpots do not add any additional cost to your event, because you're using times generated by the main match, for which you've already paid for the blanks and balloons! So go put on a shoot and try some 3D Jackpots. If you have any questions or didn't understand any of this, don't hesitate to pick up the phone and call me at 931-381-1903 (home) or 800-477-7606 (office).
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